Props for Disciples 3.
This is the first big game project I have ever worked on. (My first job in game development was Uninhabited Island for a small company where everything was so badly organised that artists often didn't receive money for their job.)
I always warmly remember my time at Dat LLC. It was exciting to work with professionals to learn and grow every day. It was for sure one of the best times of my life - even though it wasn't easy.
This is the first big game project I have ever worked on. (My first job in game development was Uninhabited Island for a small company where everything was so badly organised that artists often didn't receive money for their job.)
I always warmly remember my time at Dat LLC. It was exciting to work with professionals to learn and grow every day. It was for sure one of the best times of my life - even though it wasn't easy.