Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Monday, May 20, 2013

Low poly characters texturing

Low poly characters texture for a social game. Geometry were made in another department but supervised by me.
Based on sketches by Natasha Gorbunova, Sonya Karamelkina and me =).
The characters are really tiny as seen in the screenshot images below.


Friday, April 27, 2012

Disciples 3

Props for Disciples 3.
This is  the first big game project I have ever worked on. (My first job in game development was Uninhabited Island for  a small company where everything  was so badly organised that artists often didn't receive money for their job.)
I always warmly remember my time at Dat LLC. It was exciting to work with professionals to learn and grow every day.  It was for sure one of the best times of my life - even though it wasn't easy.


Thursday, March 29, 2012

Swamp troll

Here is my first Next Gen character and it is the only one so far =)
Andrey helps me a lot with it so it's a kind of collaboration.
It was made for a game called Sol in 2009. Unfortunately this ambitious project was stopped after preproduction.
The model was based on a sketch by Roman Papsuev.


And here is Hi-poly for the troll weapon.
This sculpting was done by me.



Thursday, March 8, 2012

Pixi

A character made for a project called "Wizards" (c) Mail.ru Games.
The model and texture are based on my own sketches (I'll show you a bit later)



3Ds Max, Photoshop.

Saturday, October 8, 2011

Items for the browser game Dozory.

 Dozory.ru is a browser game  a with dark mystic setting. I wrote about it earlier.



 
 

Programs : 3D Max, Photoshop, Z-brush, V-ray.