Friday, April 27, 2012

Disciples 3

Props for Disciples 3.
This is  the first big game project I have ever worked on. (My first job in game development was Uninhabited Island for  a small company where everything  was so badly organised that artists often didn't receive money for their job.)
I always warmly remember my time at Dat LLC. It was exciting to work with professionals to learn and grow every day.  It was for sure one of the best times of my life - even though it wasn't easy.

Wednesday, April 25, 2012

Everyday routine

This is my everyday routine. I'm not an interface artist but from time to time I have to do a bit of interface artist work. And of course icons.
Here is the loader for Wizards. You can see a few ideas of how it could have looked and finaly the loader wich is already been used in  the game.
The fairy has animated wings.